Background[]
Special Abilities[]
Daigo does not have a B-Ability, but he still relies on a secondary system to increase his damage. As noted in the Specials section, certain moves will give Daigo marks, up to a maximum of nine, and certain moves will consume marks. Moves that consume marks are generally stronger than moves that do not.
Move List[]
Normals[]
5A
100 damage - 70% fixed proration
Daigo does a small jab forward. Hits mid. Air unblockable.
2A
150 damage - 70% fixed proration
5A but crouching. Hits mid. Air unblockable.
jA
200 damage - 70% fixed proration
A small jab in the air.
5B
500 damage - 80% fixed proration
Daigo does a kick, nice range. Hits mid. Air unblockable.
2B
600 damage - 100% proration
Uppercut. Hits mid. Air unblockable.
jB
500 damage - 70% fixed proration
Air kick. Hits high.
5C
800 damage - 80% fixed proration
A spinning kick. Hits mid. Air unblockable.
2C
850 damage - 65% relative proration
A trip. Hits low. air unblockable.
jC
850 damage - 85% relative proration
A up kick in the air. Hits high.
Command Normals[]
Toukaku (Stomp Kick) (6B)
400 damage - 95% fixed proration
A sweeping kick. Hits low. Cancelable.
Specials[]
Fire Hurricane! (22A)
600 damage - 100% proration
Gives one mark.
- Has ridiculous frame advantage on block.
Fire Savate! (214A)
800 damage - 70% relative proration
Gives one mark
Fire Summer! (j)(623A)
1000 damage - 50% fixed proration
Gives one mark
Fire Fist! (236A)
900 damage - 70% relative proration (100% when charged)
Gives one mark
Dragon Impact! (22C)
1000 damage - 70% relative proration
Uses three marks
Dragon Savate! (214C)
1500 damage - 100% proration
Uses three marks
Dragon Summer! (j)(623C)
ground: 1600 damage - 80% relative proration
air: 600 damage - 80% fixed proration (x3)
Uses three marks
Dragon Fist! (236C)
1200 damage - 60% fixed proration
Uses three marks
Dragon Fire! (j)(41236C)
1100 damage - 85% relative proration
Uses three marks
Supers[]
Final Dragon Summer! (623D)
600 damage (min. 150) - 100% proration
+ 500 damage (min. 125) - 100% proration
+ 1000 damage (min. 250) - 40% relative proration
Gives three marks
Daigo executes three flip kicks.
Final Dragon Fire! ((j.)41236D)
3600 damage (min. 900) - 50% relative proration
Uses nine marks
Daigo performs a super-charged Dragon Fire.
- Travels across the screen.
Big Bang Break[]
The Last Dragon (41236ABC during Big Bang Mode)
400 damage (min. 120) - 100% proration
+ 400 damage (min. 120) - 100% proration
+ 300 damage - 100% proration
+ 200 damage - 100% proration (x12)
+ 2400 damage - 80% relative proration
Daigo dashes across the screen with a Fire Fist! attack. If it connects, he performs a Fire Summer! attack that floats the enemy, then hits them with a perfectly vertical fire kick, his foot surrounded by a dragon.
- Can be followed up with e.g. 5A.
Tactics[]
General Strategies[]
Combos[]
Frame Data[]
Attack | Startup | Active | Hit | Block | Properties |
Standing A | 3 | 3 | +3 | +3 | |
Crouching A | 7 | 3 | +3 | +4 | |
Standing B | 8 | 5 | +0 | +0 | |
Forward B | 13 | 6 | +5 | +5 | |
Crouching B | 10 | 5 | -8 | -8 | |
Standing C | 10 | 4 | -3 | -3 | |
Crouching C | 9 | 4 | N/A | -5 | Knockdown |
Jump A | 4 | 7 | +12 | +2 | |
Jump B | 8 | 7 | +7 | -4 | |
Jump C | 9 | 4 | +12 | +0 | Launches Grounded Opponent |
22 + A | 24 | 10 | +1 | +3 | Causes Ground Bounce On Airborne Opponent |
214 + A | 16 | 6 | +1 | +2 | |
236 + A | 13 | 10 | N/A | -20 | Knockdown on Grounded Opponent |
623 + A | 10 | 7 | N/A | -12 | |
22 + C | 21 | 12 | N/A | +0 | Causes Ground Bounce/Knockdown |
214 + C | 11 | 6 | N/A | +8 | Causes Wall Bounce |
236 + C | 12 | 7 | -6 | -6 | Causes Wall Bounce on Airborne Opponent |
623 + C | 5 | 8 | N/A | -7 | |
623 + D | 6 | 8 [16], 8 [21], 9 | N/A | -3, -8, Whiff (-38) | |
41236 + D | 6 | 28 | N/A | -25 |