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Daigo

Background[]


Special Abilities[]


Daigo does not have a B-Ability, but he still relies on a secondary system to increase his damage. As noted in the Specials section, certain moves will give Daigo marks, up to a maximum of nine, and certain moves will consume marks. Moves that consume marks are generally stronger than moves that do not.

Move List[]


Normals[]

5A
100 damage - 70% fixed proration
Daigo does a small jab forward. Hits mid. Air unblockable.

2A
150 damage - 70% fixed proration
5A but crouching. Hits mid. Air unblockable.

jA
200 damage - 70% fixed proration
A small jab in the air.

5B
500 damage - 80% fixed proration
Daigo does a kick, nice range. Hits mid. Air unblockable.

2B
600 damage - 100% proration
Uppercut. Hits mid. Air unblockable.

jB
500 damage - 70% fixed proration
Air kick. Hits high.

5C
800 damage - 80% fixed proration
A spinning kick. Hits mid. Air unblockable.

2C
850 damage - 65% relative proration
A trip. Hits low. air unblockable.

jC
850 damage - 85% relative proration
A up kick in the air. Hits high.

Command Normals[]

Toukaku (Stomp Kick) (6B)
400 damage - 95% fixed proration
A sweeping kick. Hits low. Cancelable.

Specials[]

Fire Hurricane! (22A)
600 damage - 100% proration
Gives one mark.

  • Has ridiculous frame advantage on block.

Fire Savate! (214A)
800 damage - 70% relative proration
Gives one mark

Fire Summer! (j)(623A)
1000 damage - 50% fixed proration
Gives one mark

Fire Fist! (236A)
900 damage - 70% relative proration (100% when charged)
Gives one mark

Dragon Impact! (22C)
1000 damage - 70% relative proration
Uses three marks

Dragon Savate! (214C)
1500 damage - 100% proration
Uses three marks

Dragon Summer! (j)(623C)
ground: 1600 damage - 80% relative proration
air: 600 damage - 80% fixed proration (x3)
Uses three marks

Dragon Fist! (236C)
1200 damage - 60% fixed proration
Uses three marks

Dragon Fire! (j)(41236C)
1100 damage - 85% relative proration
Uses three marks

Supers[]

Final Dragon Summer! (623D)
600 damage (min. 150) - 100% proration
+ 500 damage (min. 125) - 100% proration
+ 1000 damage (min. 250) - 40% relative proration
Gives three marks

Daigo executes three flip kicks.

Final Dragon Fire! ((j.)41236D)
3600 damage (min. 900) - 50% relative proration
Uses nine marks

Daigo performs a super-charged Dragon Fire.

  • Travels across the screen.

Big Bang Break[]

The Last Dragon (41236ABC during Big Bang Mode)
400 damage (min. 120) - 100% proration
+ 400 damage (min. 120) - 100% proration
+ 300 damage - 100% proration
+ 200 damage - 100% proration (x12)
+ 2400 damage - 80% relative proration

Daigo dashes across the screen with a Fire Fist! attack. If it connects, he performs a Fire Summer! attack that floats the enemy, then hits them with a perfectly vertical fire kick, his foot surrounded by a dragon.

  • Can be followed up with e.g. 5A.

Tactics[]


General Strategies[]

Combos[]

Frame Data[]

Attack Startup Active Hit Block Properties
Standing A 3 3 +3 +3
Crouching A 7 3 +3 +4
Standing B 8 5 +0 +0
Forward B 13 6 +5 +5
Crouching B 10 5 -8 -8
Standing C 10 4 -3 -3
Crouching C 9 4 N/A -5 Knockdown
Jump A 4 7 +12 +2
Jump B 8 7 +7 -4
Jump C 9 4 +12 +0 Launches Grounded Opponent
22 + A 24 10 +1 +3 Causes Ground Bounce On Airborne Opponent
214 + A 16 6 +1 +2
236 + A 13 10 N/A -20 Knockdown on Grounded Opponent
623 + A 10 7 N/A -12
22 + C 21 12 N/A +0 Causes Ground Bounce/Knockdown
214 + C 11 6 N/A +8 Causes Wall Bounce
236 + C 12 7 -6 -6 Causes Wall Bounce on Airborne Opponent
623 + C 5 8 N/A -7
623 + D 6 8 [16], 8 [21], 9 N/A -3, -8, Whiff (-38)
41236 + D 6 28 N/A -25


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